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For The Press - A Project Summary

Mar
17

I’m finding myself in a bit of an odd head-space lately. I’ve been reading through past entries, prepping them for posting, and it’s having a pretty strong emotional effect on me.

This has been a long and arduous journey. Bi-polar is definitely an appropriate descriptor. Combing through all of the documentation of the process has sent a lot of memories and feelings flooding back. Some have been really enjoyable to re-live. Others have pretty difficult and painful. It’s a strange and unexpected side-effect.

All of the ups and downs have left my head spinning a bit. Yesterday, after having read a few posts from a period in which things weren’t looking very good for us, I found myself feeling really negative about this whole endeavor. It didn’t seem to matter how far we’ve come since then. I was just stuck in the emotional reality of the past. This resulted in a somewhat crippling battle with negativity. Most of the day was spent trying to talk myself out of the hole I had thrown myself into. The good news is that I managed to put the defeatist thoughts behind me last night and get another five pages of the script knocked out.

Today, I have made the decision to focus my nostalgia trip on a more positive time period in the history of this project. Maybe I’ll manage ten pages today.

3:48 pm

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Heh, maybe you should only read depressing entries when you’re working on depressing bits of script…? or that might be too much…

But I completely understand how it is. I get the same thing when I go back through some of the ancient dusty files on my computer (I have some stuff here that goes back to middle school. files that have survived the deaths of no less than four computers.) Some of them make me smile, others make me facepalm at my own stupidity… and some make me wonder what the heck I’m fighting for anyway.

(also; sent you a PM over at Uru Obsession. so just fyi.)



Memories, whether good, bad, or indifferent, are priceless. Being someone who has very little in the way of coherent or definite memories from before about six and a half years ago, I can tell you for certain that any memories I manage to dredge up from oblivion are precious to me. Not all of them are good, but I cherish them nonetheless.

That being said, don’t let yourself get bogged down in the past. If you spend too much time reliving what you’ve already done, your present will pass you by. Trust me, I’ve let it happen before. Let today be for *making* memories, not just reliving them.



PRESENT, n. That part of eternity dividing the domain of disappointment from the realm of hope. ~ The Devil’s Dictionary; Ambrose Bierce



Merrik Stryfe
Mar 18 2008

Out of curiosity, how many pages do you think the final script is going to have?



Merrik: Too many. It’s going to have to be edited down. Not entirely sure how much. It’s at 190 right now and there’s still another third of the story to tell. Some of the length may be due to the fact that the script began as a treatment so there is a lot of narrative prose in the first 50 pages. At some point the whole thing just shifted to script format. Hopefully, when we go back and rework the beginning into script format it will cut some of the length. There’s also the fact that a script like this takes a lot of description to set the scenes because of the foreign settings.



Razor Runner
Mar 18 2008

Seeing as novels often run far more than 200 pages, you should see yourself on the final lap so to speak. Sure, average script length is 90 to 120 pages, but like you said, fleshing out the dialog from amongst scene settings, descriptions and what not…hey, it’s gotta be better than the original novels. Not that they were terrible or anything, but the original game was visually based, not textual.
Whatever the cost, the film will only raise the bar for the Myst franchise. Gotta believe!



It’s very true, Adrian. A lot of scripts take a lot of work. All of this (especially since it’s based off Myst) will require a little extra editing. Maybe you could separate the Script section from the Scenery Descriptions (kinda like an Appendix with each scene thoroughly described).

Then again, I’ve never written a script for a possible Hollywood-made Movie before. XD



Artoveli
Mar 20 2008

Then again, if it’s the book we’re all thinking it is, it’s not exactly a quick read either. Besides, three-hour movies are coming back!



Aw, I definitely can relate to that feeling. Even when it seems like you can only wait for each down you can always depend upon the up.


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