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	<title>Comments on: Flashbacks</title>
	<link>http://mystmovie.com/2008/03/17/flashbacks/</link>
	<description>Production blog of two filmmakers who are pushing toward a motion picture based on the best-selling video game Myst with the blessing of Cyan Worlds, Inc.</description>
	<pubDate>Thu, 20 Nov 2008 18:38:29 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
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		<title>By: Gyne Ryan</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-917</link>
		<dc:creator>Gyne Ryan</dc:creator>
		<pubDate>Tue, 25 Mar 2008 19:47:20 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-917</guid>
		<description>Aw, I definitely can relate to that feeling. Even when it seems like you can only wait for each down you can always depend upon the up.</description>
		<content:encoded><![CDATA[<p>Aw, I definitely can relate to that feeling. Even when it seems like you can only wait for each down you can always depend upon the up.</p>
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		<title>By: Artoveli</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-848</link>
		<dc:creator>Artoveli</dc:creator>
		<pubDate>Thu, 20 Mar 2008 20:47:49 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-848</guid>
		<description>Then again, if it's the book we're all thinking it is, it's not exactly a quick read either.  Besides, three-hour movies are coming back!</description>
		<content:encoded><![CDATA[<p>Then again, if it&#8217;s the book we&#8217;re all thinking it is, it&#8217;s not exactly a quick read either.  Besides, three-hour movies are coming back!</p>
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		<title>By: Nek'rahm</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-828</link>
		<dc:creator>Nek'rahm</dc:creator>
		<pubDate>Wed, 19 Mar 2008 19:37:32 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-828</guid>
		<description>It's very true, Adrian. A lot of scripts take a lot of work. All of this (especially since it's based off Myst) will require a little extra editing. Maybe you could separate the Script section from the Scenery Descriptions (kinda like an Appendix with each scene thoroughly described).

Then again, I've never written a script for a possible Hollywood-made Movie before. XD</description>
		<content:encoded><![CDATA[<p>It&#8217;s very true, Adrian. A lot of scripts take a lot of work. All of this (especially since it&#8217;s based off Myst) will require a little extra editing. Maybe you could separate the Script section from the Scenery Descriptions (kinda like an Appendix with each scene thoroughly described).</p>
<p>Then again, I&#8217;ve never written a script for a possible Hollywood-made Movie before. XD</p>
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		<title>By: Razor Runner</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-823</link>
		<dc:creator>Razor Runner</dc:creator>
		<pubDate>Wed, 19 Mar 2008 03:43:44 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-823</guid>
		<description>Seeing as novels often run far more than 200 pages, you should see yourself on the final lap so to speak. Sure, average script length is 90 to 120 pages, but like you said, fleshing out the dialog from amongst scene settings, descriptions and what not...hey, it's gotta be better than the original novels. Not that they were terrible or anything, but the original game was visually based, not textual. 
Whatever the cost, the film will only raise the bar for the Myst franchise. Gotta believe!</description>
		<content:encoded><![CDATA[<p>Seeing as novels often run far more than 200 pages, you should see yourself on the final lap so to speak. Sure, average script length is 90 to 120 pages, but like you said, fleshing out the dialog from amongst scene settings, descriptions and what not&#8230;hey, it&#8217;s gotta be better than the original novels. Not that they were terrible or anything, but the original game was visually based, not textual.<br />
Whatever the cost, the film will only raise the bar for the Myst franchise. Gotta believe!</p>
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		<title>By: Adrian</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-817</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Tue, 18 Mar 2008 18:26:44 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-817</guid>
		<description>Merrik:  Too many.  It's going to have to be edited down.  Not entirely sure how much.  It's at 190 right now and there's still another third of the story to tell.  Some of the length may be due to the fact that the script began as a treatment so there is a lot of narrative prose in the first 50 pages.  At some point the whole thing just shifted to script format.  Hopefully, when we go back and rework the beginning into script format it will cut some of the length.  There's also the fact that a script like this takes a lot of description to set the scenes because of the foreign settings.</description>
		<content:encoded><![CDATA[<p class="us">Merrik:  Too many.  It&#8217;s going to have to be edited down.  Not entirely sure how much.  It&#8217;s at 190 right now and there&#8217;s still another third of the story to tell.  Some of the length may be due to the fact that the script began as a treatment so there is a lot of narrative prose in the first 50 pages.  At some point the whole thing just shifted to script format.  Hopefully, when we go back and rework the beginning into script format it will cut some of the length.  There&#8217;s also the fact that a script like this takes a lot of description to set the scenes because of the foreign settings.</p>
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		<title>By: Merrik Stryfe</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-815</link>
		<dc:creator>Merrik Stryfe</dc:creator>
		<pubDate>Tue, 18 Mar 2008 15:56:10 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-815</guid>
		<description>Out of curiosity, how many pages do you think the final script is going to have?</description>
		<content:encoded><![CDATA[<p>Out of curiosity, how many pages do you think the final script is going to have?</p>
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		<title>By: Tray</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-814</link>
		<dc:creator>Tray</dc:creator>
		<pubDate>Tue, 18 Mar 2008 12:22:01 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-814</guid>
		<description>PRESENT, n. That part of eternity dividing the domain of disappointment from the realm of hope. ~ The Devil's Dictionary; Ambrose Bierce</description>
		<content:encoded><![CDATA[<p>PRESENT, n. That part of eternity dividing the domain of disappointment from the realm of hope. ~ The Devil&#8217;s Dictionary; Ambrose Bierce</p>
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		<title>By: Hawkin</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-813</link>
		<dc:creator>Hawkin</dc:creator>
		<pubDate>Tue, 18 Mar 2008 00:31:16 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-813</guid>
		<description>Memories, whether good, bad, or indifferent, are priceless.  Being someone who has very little in the way of coherent or definite memories from before about six and a half years ago, I can tell you for certain that any memories I manage to dredge up from oblivion are precious to me.  Not all of them are good, but I cherish them nonetheless.


That being said, don't let yourself get bogged down in the past.  If you spend too much time reliving what you've already done, your present will pass you by.  Trust me, I've let it happen before.  Let today be for *making* memories, not just reliving them.</description>
		<content:encoded><![CDATA[<p>Memories, whether good, bad, or indifferent, are priceless.  Being someone who has very little in the way of coherent or definite memories from before about six and a half years ago, I can tell you for certain that any memories I manage to dredge up from oblivion are precious to me.  Not all of them are good, but I cherish them nonetheless.</p>
<p>That being said, don&#8217;t let yourself get bogged down in the past.  If you spend too much time reliving what you&#8217;ve already done, your present will pass you by.  Trust me, I&#8217;ve let it happen before.  Let today be for *making* memories, not just reliving them.</p>
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		<title>By: Ryuu Tenshi</title>
		<link>http://mystmovie.com/2008/03/17/flashbacks/#comment-811</link>
		<dc:creator>Ryuu Tenshi</dc:creator>
		<pubDate>Mon, 17 Mar 2008 20:59:03 +0000</pubDate>
		<guid>http://mystmovie.com/2008/03/17/flashbacks/#comment-811</guid>
		<description>Heh, maybe you should only read depressing entries when you're working on depressing bits of script...? or that might be too much...

But I completely understand how it is. I get the same thing when I go back through some of the ancient dusty files on my computer (I have some stuff here that goes back to &lt;i&gt;middle school&lt;/i&gt;. files that have survived the deaths of no less than four computers.) Some of them make me smile, others make me facepalm at my own stupidity... and some make me wonder what the heck I'm fighting for anyway.

(also; sent you a PM over at Uru Obsession. so just fyi.)</description>
		<content:encoded><![CDATA[<p>Heh, maybe you should only read depressing entries when you&#8217;re working on depressing bits of script&#8230;? or that might be too much&#8230;</p>
<p>But I completely understand how it is. I get the same thing when I go back through some of the ancient dusty files on my computer (I have some stuff here that goes back to <i>middle school</i>. files that have survived the deaths of no less than four computers.) Some of them make me smile, others make me facepalm at my own stupidity&#8230; and some make me wonder what the heck I&#8217;m fighting for anyway.</p>
<p>(also; sent you a PM over at Uru Obsession. so just fyi.)</p>
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