Ok….it’s been a – dynamic week. Things have been a little hectic. Some job related, others project related.
Monday I was terminated from my job. This came as quite a surprise to me. I felt that it was entirely without … [read more]




Ok….it’s been a – dynamic week. Things have been a little hectic. Some job related, others project related.
Monday I was terminated from my job. This came as quite a surprise to me. I felt that it was entirely without … [read more]

I know, I know… I’ve been rather absent lately. I’m sorry. To say that things at my day-job have been a nightmare would be an understatement.
I just wanted to assure you all that things are still progressing. The script … [read more]

In the past few years I’ve found that it’s trouble for me to see movies. Out of laziness, busi-ness, or simply not making the time – somehow I simply haven’t gotten around to it. This means that I’ve missed a … [read more]
I finally gave up on sleep at around 4:45. After about 3 hours of tossing and turning, it became pretty apparent that it was a lost cause. I’ve ventured out into the chill of the morning to – of all … [read more]

‘Cause it’s one of the largest challenges that we imagine we’ll have to face in the coming months, and a conversation broke out about it again tonight right after Adrian and I shared a quick smoke outside of our local … [read more]

I got a voicemail from Christine today. She told me that Micam had hijacked the computer and was sitting in front of it all day just watching the presentation over and over again. I love that kid. He’s … [read more]

So, earlier today one of our visitors, Nek’rahm posted a reference to something that was part of an elaborate April Fool’s joke over at the Rendering thread. I sit down, start reading through the info, and … [read more]

That’s right. Yours truly is currently being beseeched by the world of quality video compression. After Effects and Quicktime Pro has its hands currently around my throat. It’s whimpering like a crazy man: no, try 500 kpbs, now 300.. now … [read more]